← craft

agents

long-horizon systems, orchestration, tool use

agents don't fail the way demos fail. they fail at hour six, in a state nobody wrote down, holding a lock on something real. most of what i build is not the agent — it's the part that survives the agent being wrong for four hours.

Systems

        ┌──────────┐
   ─────►  session  ├─────► 37 mcp servers loaded
        └────┬─────┘        ttft: unacceptable
             │
             │ kill
             ▼
        ┌──────────┐
        │ reconnect ├─────► hook enumerates available,
        └────┬─────┘        re-enables only what's needed
             │
             ▼
          continue          ← state dies here. that's the trade.

the cheapest fix for time-to-first-token was not loading less. it was loading nothing and paying for a reconnect. what that costs is every bit of session state — survivable only because of what's in the next diagram.

  t0        t+2h       t+4h       t+6h      t+8h
  ├─────────┼──────────┼────────────────────┤
  ▪ ckpt    ▪ ckpt     ▪ ckpt               ▪ resumed
                                  context rot,
                                  not a crash

the failure is never an exception. it's the agent still running, confidently, on a premise that stopped being true two hours ago. everything upstream of the checkpoint is cheap; the expensive question is what you're willing to call a checkpoint.

From work

spawnlabs2026

long-horizon agents in critical industries — where being wrong for four hours has a cost denominated in something other than tokens. more →

universe2026

four engines behind one runtime, and a memory identity per agent that outlives any single session. more →

mantisagent2026

one call shape, five model dialects. the interesting part is what you cannot normalize. more →

From thoughts

notes on building with & building agentsjun 2026

i blow the agent away — kill the session, instant-reconnect, and specify only the tools it actually needs.read →

Open

whether swarms are a real topology or a scheduling failure wearing a costume. i keep building them and keep not being sure.